A World-Changing Company
Palantir builds the world’s leading software for data-driven decisions and operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply chain disruptions, locate missing children, and more.
The Role
As a Software Developer in Palantir’s Mixed Reality Group (MRG), you will join a Tier 1 team of researchers, 3D artists, immersive UX designers, and cross-discipline engineers to bring the most exquisite software of our time to the factory floor, the battlefield, and the briefing room. You will collaborate with customers, operators, MR designers, and Forward Deployed Engineers to deliver force-multiplying apps that exceed tomorrow’s requirements today. Further, you will work on high-impact, mission-critical flows in both 3D mixed reality and 2D end-user devices while fielding performance-sensitive infrastructure for bespoke next-generation mixed reality hardware, sensors, and data platforms.
Core Responsibilities
Architect, develop, debug, document, and deploy performant high-FPS Mixed Reality applications
Invent and improve novel techniques in immersive user experiences
Deliver excellent products that command confidence and delight our users
Rapidly develop prototypes and deployable code in augmented reality, virtual reality, and other immersive 2D and 3D user experiences
Creating performant, power-efficient apps for mobile and embedded devices
Leveraging modern application building paradigms, using PaaS and IaaS for GPU rendering, scaling, and clustering
Technologies We Use
Unity
C#, Java, TypeScript, Rust, Go, C/C++
Android tools (Android Studio, adb, etc.)
What We Value
Attentiveness to customer needs
Tracking and executing multiple tasks in parallel, pivoting rapidly based on customer and business needs
Dogged determination to develop reliable products that our users can trust for mission-critical operations
Challenging dogma, fighting fixed mindsets, burning down bureaucracy at every opportunity
Understanding of Defense and Intel industry product lifecycles
Experience with Unity, Unreal, or similar game engines
What We Require
Bachelor's Degree in Computer Science OR equivalent job experience
2+ years technical engineering experience with programming in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
Active US Security Clearance, or ability and willingness to obtain one