SECTION I · THE BRIEF
Brief #26667Updated 22 AUG 2026SHANGHAIAshbyKLEINER PERKINS
Employbl Company Profile

Senior Graphics Engineer,Shanghai

Thatgamecompany, Inc. (stylized as thatgamecompany) is an American independent video game development company founded by University of Southern California students Jenova Chen and Kellee Santiago in 2006. The company…

Location
Shanghai
Company size
200–500
Posted
1w ago
Via
Ashby
Section II · Full ProfileFree with an account
  • 01Comp band & equity packageLocked
  • 02Seniority & experience requirementsLocked
  • 03Interview process & rubricLocked
  • 04Hiring manager & team contextLocked
  • 05Growth trajectory in this roleLocked
  • 06Offer & decision timelineLocked

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Thatgamecompany logo

Senior Graphics Engineer,Shanghai · Thatgamecompany

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Job title
Senior Graphics Engineer,Shanghai
Job location
China - Shanghai
Job description

We are looking for an exceptional Senior Graphics Engineer to join our engine team and help us continue to grow the most advanced social game on earth.

You’ll collaborate with fellow engine team members as well as gameplay engineers, artists and designers to bring the highest quality game experience to players on all supported devices — regardless of platform or performance tier.

What you’ll do here

  • Develop high-performance C++ systems for our proprietary game engine, with a focus on real-time rendering, performance and scalability

  • Design, implement, and maintain rendering features, core engine components, tools and graphics pipelines

  • Profile and optimize GPU and CPU performance across a wide range of devices, with particular emphasis on mobile

  • Write clean, maintainable code with clear documentation and code-level comments

  • Contribute to team growth by mentoring others, sharing best practices, and staying up-to-date with graphics and platform trends

Must haves

  • Expert-level C++ development skills with deep knowledge of performance tuning, multi-threading, and low-level engine systems

  • Have shipped large-scale 3D games across multiple platforms

  • Experience with game engines and art/content pipelines

  • Deep understanding of modern rendering pipelines and graphics APIs. We use Vulkan and Metal.

  • Proficiency with GPU profiling/debugging tools

  • At least 6 years of Game industry experience

  • Fluent in spoken English for professional communications

Nice to have

  • Passion for pushing the boundaries of Android graphics, particularly with Vulkan

  • Familiarity with SIMD instruction sets

  • Something to share from shadertoy.com

We look forward to meeting you!

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Where this role is based

Shanghai

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Thatgamecompany headquarters

Santa Monica, CA

Company size

200500 employees

Founded

2006

Total raised

$28,800,000

View company profile ↗

Funding rounds