SECTION I · THE BRIEF
Brief #79016Updated 19 FEB 2026BUENOS AIRESLeverSOFTWARE COMPANIES
Employbl Dossier

Concept Artist

Jam City, Inc. (formerly MindJolt and Social Gaming Network) is an American video game developer based in Culver City, California. The company was founded in 2010 by Chris DeWolfe, Colin Digiaro, Aber Whitcomb, and Josh…

Location
Buenos Aires
Company size
500–2,000
Posted
4mo ago
Via
Lever
Section II — RestrictedMembers only
  • Comp band & equity package
  • Seniority & experience requirements
  • Interview process & rubric
  • Hiring manager & team context
  • Growth trajectory in this role
  • Offer & decision timeline

7-day free trial · $25/mo · cancel anytime

Jam City logo

Concept Artist - Jam City

View Company Profile
Job Title
Concept Artist
Job Location
Buenos Aires
Job Description
We are looking for a Concept Artist to work on a brand new project at the Jam City Narrative Game division. Your role is to provide detailed prop, environment and potentially character concepts to 3D artists, and create polished 2d in-game art.
**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.
RESPONSIBILITIES
  • Explore designs for environment, props and characters based on narrative and design needs, and present rough sketches to stakeholders.
  • Render artwork matching the established art style
  • Generate orthos for characters
  • Create 2d rendered images such as icons, modals and title screen to be implemented into the game.
  • Understand the technical limitation of our pipeline and work within those constraints.
  • Work alongside your broader art team to brainstorm ideas and pass work between other artists.
  • May be called upon to collaboratively solve design or product issues with individuals from those disciplines.
  • REQUIREMENTS
  • 3+ years of game experience as a concept artist.
  • Versatile art style.
  • Can create rough and highly polished 2D artwork.
  • Good understanding of the 3D art pipeline.
  • Great comprehension of human and animal anatomy.
  • Excellent at posing characters to communicate actions and emotions.
  • Can easily bring artworks to a fully rendered look, with a great understanding of lighting and materials.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Hungry for problem solving.
  • Art Degree or similar working experience.
  • NICE TO HAVE
  • Unity knowledge.
  • Ability to sketch using 3D software.
  • Experience texturing in Substance Painter.
  • Get the Saturday tech briefing

    New company profiles, funding moves, and who’s hiring across the market — every Saturday morning.

    Jam City Headquarters Location

    Culver City, CA

    View company profile

    Jam City Company Size

    Between 500 - 2,000 employees

    Jam City Founded Year

    2010

    Jam City Total Amount Raised

    $652,000,000

    Jam City Funding Rounds

    View funding details
    • Series Unknown

      $350,000,000 USD

    • Series Unknown

      $350,000,000 USD

    • Series Unknown

      $145,000,000 USD

    • Series Unknown

      $145,000,000 USD

    • Series Unknown

      $130,000,000 USD

    • Series Unknown

      $130,000,000 USD

    • Series B

      $5,000,000 USD

    • Series B

      $5,000,000 USD

    • Series A

      $22,000,000 USD

    • Series A

      $22,000,000 USD