SECTION I · THE BRIEF
Brief #42846Updated 22 AUG 2026SAN FRANCISCO, CAYc
Employbl Company Profile

Software Engineer Intern

Relling is hiring a Software Engineer Intern in San Francisco, CA. Full brief — comp band, funding history, and the stack behind it — available to Employbl members.

Location
San Francisco, CA
Company size
—
Posted
2mo ago
Via
Yc
Section II · Full ProfileFree with an account
  • 01Comp band & equity packageLocked
  • 02Seniority & experience requirementsLocked
  • 03Interview process & rubricLocked
  • 04Headcount & which departments are hiringLocked
  • 05Growth trajectory in this roleLocked
  • 06Offer & decision timelineLocked

No card · 2 minutes · the funding and stack behind this role

Software Engineer Intern

Relling· San Francisco, CA, USView company profile


Job title
Software Engineer Intern
Job location
San Francisco, CA, US
Job description
You'll work on the stack that gets a policy from "recorded a human doing it" to "running on a line." Depending on your strengths and what's on fire, that could mean: * **Data collection tooling.** Teleop capture, episode management, labeling pipelines. The difference between 8 minutes of usable demonstrations and 8 minutes of garbage is almost entirely tooling. * **Training and evaluation infrastructure.** Reproducible runs, checkpoint management, and — the part everyone skips — real evaluation harnesses. If we can't measure a policy's success rate with enough trials to trust the number, we don't know anything. * **Policy work.** Imitation learning (ACT, diffusion policies), visual servoing, observation-space design. Our experience matches the published literature here: what you condition the policy on matters more than which backbone you pick. * **Perception glue.** Segmentation and tracking models feeding structured observations to controllers. Lots of SAM2, DINOv2, and small task-specific networks. * **Deployment.** Getting the above onto real hardware, at real control frequencies, without it falling over on hour four. You will also do unglamorous things: fix the data loader, chase a 20 Hz timing mismatch, re-cut a fixture, sit next to the cell and watch it fail 40 times. This is the job. ## What we're looking for **Required** * Strong Python. You've written code other people had to maintain. * Comfort with PyTorch — you can read a training loop and know where to put a breakpoint. * Enough Linux and git to be self-sufficient. * Empirical instincts. When something doesn't work, your first move is to isolate a variable, not to change three things and re-run. * Currently enrolled in CS, EE, ME, robotics, or equivalent — or you can demonstrate the skills some other way. We care about the second clause. **Nice to have** (genuinely optional — we don't expect all of these) * Hands on real robots: ROS/ROS2, arm kinematics, cameras, calibration. * Familiarity with modern manipulation policies — ACT, Diffusion Policy, VLAs (π0, RDT, OpenVLA, GR00T). * CAD, fixturing, or any ability to make a physical thing exist. * You've run an experiment that failed and can explain precisely why. **What we don't require** * Publications. * Prior internships. * Knowing the specific model families above. If you can learn fast and debug carefully, the domain is learnable in weeks. ## How we work * **Small scope, real ownership.** You'll own something that ships, not a side quest that gets archived in September. * **Evidence over vibes.** We read papers, and we assume their numbers are optimistic until we reproduce them. Independent verification is a first-class activity here. * **Honest failure reporting.** Telling us early that an approach isn't working is more valuable than making it look like it is. * **Physical reality wins.** A load cell and an if-statement beat an elegant policy that can't sense the thing it needs to sense.
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Where this role is based

San Francisco, CA

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