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Remote - Technical Artist - Coral

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Job Title
Remote - Technical Artist
Job Location
Manila
Job Description

Key Responsibilities:

  • Develop and optimize shaders and visual effects (VFX) for real-time game engines.

  • Collaborate with artists and engineers to ensure smooth integration of assets and effects.

  • Create dynamic visual effects, particles, and materials that enhance gameplay and user experience.

  • Ensure that the technical aspects of visual effects are optimized and meet performance standards.

  • Mentor and support the art team on technical challenges and workflow improvements.


Requirements:

  • Proven experience as a Technical Artist in the gaming industry.

  • Expertise in shaders, VFX, particle systems, and dynamic visual effects.

  • Proficiency in real-time rendering and shader development.

  • Experience working with game engines like Unity and/or Unreal Engine.

  • Strong understanding of optimization techniques for performance and visuals.


Preferred Qualifications:

  • Familiarity with rigging, lighting, and procedural generation tools/implementation.

  • Experience with performance profiling and debugging tools.

  • A solid portfolio showcasing your work in shaders, VFX, and visual effects.

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Coral Headquarters Location

Chicago, IL

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Coral Company Size

Between 5 - 10 employees

Coral Founded Year

2022

Coral Total Amount Raised

$20,000,000

Coral Funding Rounds

View funding details
  • Series Unknown

    $20,000,000 USD

Coral's Industries

Coral's Investors